- The damage dice increase from d8s to d10s.
- When you roll damage, treat any result less than twice your Charisma modifier as twice your Charisma modifier (so with a Charisma bonus of +3 a roll of 1 to 5 would be treated as a 6).
Mathematically, I am aware that it still deals less damage on average (assuming the same Charisma modifier) than the combination of eldritch blast and Agonizing Blast. However, I am wondering if the second part, in particular, sounds "too good" on first reading.
What do you think? Thanks in advance for your views.
ncG1vNJzZmivp6x7prrWqKmlnF6kv6h706GpnpmUqHylu8SsZK2gmah6pLHLnqqtoZGherit0aWmnKNdnru3u8Kaq6KnnmLAsMHNnWStp59itLC7w2dtcG9oaIJw